Papercraft Gaming Models

Papercraft models of the Shambler and Player from Quake 1

Process

I use a modified version of mdl23ds to extract geometry from the .mdl files in the shareware version quake .pak files. These then get imported directly into pepakura designer. The initial unfolding usually doesn’t correspond very well to anatomical features (e.g. legs, arms), so I modify the unfolding so that it does. After this, I export the unfolding as postscript, and make a .PDF.

Quake Models

Shambler

Shambler

I’d suggest printing out this model on very heavy paper or on card, mainly because of its size and unusual centre of gravity.

Download the model here and download the instructions here

Player

Player

Good heavy paper would also be good for this model, but card probably be too difficult to work with.

Download the model here and download the instructions here

Half-Life 1 Models

Crowbar

Crowbar

Crowbar from Half-Life 1

Download the model and instructions here

Snark

Snark

Snark from Half-Life 1

Download the model and instructions here

Press Coverage

2006-05-19: Boing Boing [pdf]

2006-05-19: Wonderlandblog [pdf]

2006-05-19: Cathodetan [pdf]

2006-05-19: Crystaltips [pdf]

2006-05-22: Joystiq/Engadget

2006-07-16: Jumpbutton

2006-08-01: Computer Gaming World

2006-11-28: Appearance on ABC2’s Good Game, 8.30pm AEST, 28th November 2006 [pdf]

2006: Kotaku

Appearance on ABC2’s Good Game, November 2006

TV interview on Australia’s ABC2’s Good Game – watch here

Computer Gaming World

Article in the August 2006 edition of Computer Gaming World – see larger

Jump Button Magazine

Article Jump Button Magazine – see more

More images

http://flickr.com/photos/captin_nod/tags/papercraft/